The computers in Paja are Kinect-ready. You can plug your Kinect and start working. However, if you’d like to work on your own Mac, here is an amazingly simple way to install OpenNI and NITE framework in Mac environment. With this method, it is even simpler than that of Windows. First off, you need to have Mac OS X Snow Leopard. Continue reading
OpenKinect Library http://www.shiffman.net/2010/11/14/kinect-and-processing/
Course package: http://mlab.taik.fi/~fsen/nui/2-11-2011.zip
I am happy to inform you that three projects done in Bodily Interaction course last year are selected to Ludo Ergo Sum exhibition in Design and Architecture Gallery in Tallinn as a part of Plektrum 2011 Festival.
The student works that are in the exhibition are PuShy by Roberto Pugliese (doctoral student at department of Media Technology), Interactive Hopscotch by Reha Discioglu (MA student at Department of Media) and Marble Game MOD by Tapio Matilainen (MA student at Department of Media).
Featuring interactive audiovisual installations, The Ludo Ergo Sum exhibition, co-curated by Marge Paas, Piibe Piirma and Ferhat Şen, in one way or another include the audience in the exhibits and invite them to play.
EXHIBITION: Ludo ergo sum
Date: 08.09.2011 – 16.09.2011 at 12:00-18.00
Venue: Design and Architecture Gallery
Address: Pärnu mnt 6, 10148, Tallinn, 10117, Estonia
P.S. This year’s Bodily Interaction course is recently scheduled to happen in 1.11-18.11. You can register the course in WebOodi with following code 25115, Bodily Interaction (Study Project III). More info: http://nui.mlog.taik.fi
PuShy by Roberto Pugliese
Interactive Hopscotch by Reha Discioglu
Marble Game MOD by Tapio Matilainen
For more photos: http://www.flickr.com/photos/42286476@N06/
This year’s Bodily Interaction course is recently scheduled to happen in 1.11-18.11. You can register the course in WebOodi with following code 25115, Bodily Interaction (Study Project III).
Marble Game Mod in Mlab Spring Demoday 2011